changes.txt 17 KB

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  1. Fraps 3.0.2 - 18th November, 2009
  2. - Fixed inability to put machine to sleep with Fraps running
  3. - Fixed bug preventing people from updating the benchmark timeout value
  4. - Fixed problem restoring Fraps window to previous position upon startup
  5. - Fixed AUDIODG.EXE consuming large amounts of CPU for some users
  6. Fraps 3.0.1 - 8th November, 2009
  7. - Added minimize to systray option for Win7 users
  8. - Fixed video capture frame rate defaulting to 30 fps when Fraps loads
  9. Fraps 3.0.0 - 5th November, 2009
  10. - DirectX 11 support
  11. - Compatible with Windows 7 final (RTM) and RC1 versions
  12. - Stereoscopic 3D Vision video capture up to 1920x1200 for D3D9 games
  13. - Force lossless RGB option to always capture video in pure form
  14. - Ability to mix both game sound and external input such as microphone (Vista/Win7 only)
  15. Fraps 2.9.99 - 16th October, 2009
  16. - Fixed flickering video capture in Operation Flashpoint: Dragon Rising
  17. - Fixed 30-bit color captures in Eve Online
  18. - Fixed mouse cursor not being recorded in Conquer Online
  19. - Other minor bug fixes
  20. Fraps 2.9.9 - 29th August, 2009
  21. - Fixed missing audio in Adobe Premiere and Sony Vegas
  22. - Fixed benchmarks not being written to benchmark folder
  23. - Fixed loading crash when attempting to start Fraps
  24. - Fixed stalling/stuttering after first 4 gig AVI segment
  25. - Fixed mouse cursor image/transparency corruption
  26. - Fixed mouse cursor offset in some applications
  27. - Fixed crash when recording above 1920x1200 for some users
  28. - Fixed crash after stopping video capture in Windows 2000
  29. - Fixed crash in some DirectX10 applications
  30. - Fixed random windows crashes with fraps.dll
  31. - Fixed missing systray icon if explorer restarts
  32. - Fixed frapsvid.dll and frapsv64.dll crashes when importing/playing video
  33. - Fixed Run Fraps when Windows starts option
  34. - Fixed Starcraft stalling during video capture
  35. - Fixed limited CPU affinity of main Fraps process
  36. - Fixed yellow corruption displayed in Plants vs Zombies
  37. - Fixed capture speed of many older DDRAW games
  38. Fraps 2.9.8 - 3rd January, 2009
  39. - Fixed crash on installation for some users
  40. - Fixed Fraps not working with Combat Arms
  41. - Fixed counter not switching properly between multiple active 3D applications
  42. - Fixed Fraps not detecting windowed games while monitoring DWM
  43. - Systray icon now turns red while recording
  44. - Minor optimizations and bug fixes
  45. - Reduced memory footprint of 64-bit version of Fraps
  46. Fraps 2.9.7 - 19th December, 2008
  47. - Fixed 64-bit applications crashing soon after loading
  48. - Fixed low quality sound recording with Left 4 Dead under Windows XP
  49. - Fixed graphic corruption in X-Plane (and other OpenGL titles)
  50. - Fixed crash when recording a DirectX 9 game and changing resolution
  51. - Fixed Fraps not detecting games after being run at Windows startup
  52. - Fixed hotkeys not responding when Alt held down
  53. - Fixed monitoring of Vista DWM after a full-screen application has exited
  54. - Fixed Fluidmark displaying a blank screen with Fraps loaded
  55. - Fixed FS9 crashing when menu activated while recording
  56. - Fixed DWMAPI error on some Windows XP installs
  57. - Improved recording speed of DirectX9 games in Vista SP1 and SP2 beta
  58. - Added warning if no sound recording device found under Windows 2000 or XP
  59. Fraps 2.9.6 - 2nd October, 2008
  60. - Fixed games such as Stalker not being detected in 2.9.5
  61. - Fixed video capture corruption in FSX on multi monitor setups
  62. - Fixed codec crashes in large projects
  63. - Fixed Fraps not starting with Windows when running on battery power
  64. - Fixed Fraps closing when switching to battery power
  65. - Fixed OpenGL video capture not recording correct viewport in some applications
  66. - Fixed sound sync when recording started while rendering paused
  67. Fraps 2.9.5 - 10th September, 2008
  68. - Added Stereo & Multichannel recording options for Direct Stream audio in Vista
  69. - Added support for many DDRAW games running in windowed mode
  70. - Added support for games that use multiple swapchains in D3D9
  71. - Added large size icon for Vista
  72. - Fixed slow video capture speeds recording many older DDRAW games
  73. - Fixed capture crash for DDRAW games in XP SP3
  74. - Fixed misaligned audio with Vista Direct Stream when sound was silent
  75. - Fixed 64-bit OpenGL apps not being detected
  76. - Fixed long delay starting video capture on some Vista configurations
  77. - Fixed crash in Fraps if video capture key pressed quickly in succession
  78. - Fixed Fraps exit dialog appearing at random intervals
  79. - Fixed "This program might not have installed correctly" error in Vista
  80. - Fixed corrupted volume slider in Vista when Fraps loaded
  81. - Fixed scrambled colors when recording in 8-bit and 16-bit from some older games
  82. - Fixed crash loading levels in Wolfenstein: Enemy Territory
  83. Fraps 2.9.4 - 14th January, 2008
  84. - Added 64-bit Fraps FPS1 codec
  85. - Added support for resolutions up to 2560x1600 on single core CPUs
  86. - Fixed crash when recording with sound under Vista SP1
  87. - Fixed D3D9 recording speed on x64 versions of Windows
  88. - Fixed Windows start bug when Fraps installed in a folder with a space in the name
  89. - Improved compatibility with 3rd party graphic utilities
  90. Fraps 2.9.3 - 21st November, 2007
  91. - Fixed crash in DX10 games when AA enabled
  92. - Fixed sound sync/length issue when 29.97 option used
  93. - Improved video capture smoothness on slower hard drives
  94. - Fixed LCD output displaying wrong resolution for DX10 games
  95. - Fixed Run Fraps when Windows starts option under Vista
  96. - Added support for DX8 SwapChains
  97. - Reduced delay between split AVIs
  98. Fraps 2.9.2 - 10th September, 2007
  99. - Fixed Direct Stream sound recording with 5.1 speaker configuration
  100. - Fixed World Of Warcraft crash if Alt-Tab pressed while recording
  101. - Fixed startup error under XP when Alky installed
  102. - Fixed DX10 support when DXGI_PRESENT_TEST flag used
  103. - Fixed function keys not responding in FFXI
  104. Fraps 2.9.1 - 12th July, 2007
  105. - Fixed blank video capture occurring with some configurations
  106. Fraps 2.9.0 - 10th July, 2007
  107. - Added support for DirectX 10
  108. - Added option to monitor Desktop Window Manager under Vista
  109. - Added Direct Stream sound recording for Vista
  110. - Fixed screen tearing in video captured from DX9 games
  111. - Fixed G15 LCD output running fast on Vista machines
  112. - Improved resource sharing with multithreaded games
  113. - Added numerous crash and compatibility fixes
  114. Fraps 2.8.2 - 21st December, 2006
  115. - Fixed gamma not being applied to video in some DirectX games
  116. - Fixed macro keys playing back slowly when G15 display enabled
  117. - Fixed crash taking screenshots when recording a movie at the same time
  118. - Fixed high CPU load on some machines with LCD output
  119. Fraps 2.8.1 - 26th October, 2006
  120. - Fixed skewed video capture when game resolution width not a multiple of 8
  121. - Fixed slow full-size recording when anti-aliasing forced in NVIDIA Control Panel
  122. - Fixed blank/garbage captures after switching between multiple games
  123. - Fixed crash on Fraps exit
  124. Fraps 2.8.0 - 20th October, 2006
  125. - Added full-size video capture up to 2560x1600 for dual core CPUs
  126. - Added G15 gameinfo screen (mapped to 4th button)
  127. - Added Targa (TGA) screenshot format support
  128. - Added dual core optimizations to Fraps FPS1 codec
  129. - Added extra digit to counter (now displays above 999 fps)
  130. - Improved full-size D3D9 video capture speed (10-20%)
  131. - Fixed G15 display not scaling properly with high framerates
  132. - Fixed Company of Heroes reporting 999 fps
  133. - Fixed mouse cursor offset in some windowed applications
  134. - Fixed flickering movies recording Flight Simulator 9/FSX with dual monitors
  135. Fraps 2.7.4 - 18th June, 2006
  136. - Fixed intermittent crash on XP SP1 systems
  137. - Fixed audio click when start of recording delayed
  138. Fraps 2.7.3 - 30th April, 2006
  139. - Added support for latest version of GameGuard (Maple Story, Ragnarok)
  140. - Fixed capture speed on dual cores when CPU affinity has been user selected
  141. - Fixed audio length of recorded movies to match video length
  142. - Fixed screen capture on Dell 30" (2560x1600)
  143. - Fixed problem updating 64-bit components under Windows x64 editions
  144. - Fixed detection of Monitor Mixer on M-Audio sound cards
  145. - Fixed mouse cursor not being saved when game running in 16-bit color mode
  146. Fraps 2.7.2 - 3rd December, 2005
  147. - Fixed corruption in screenshots & video capture with latest ATI Catalysts
  148. Fraps 2.7.1 - 9th November, 2005
  149. - Fixed bug restoring sound input
  150. - Fixed animation on LCD after exiting game
  151. - Updated installer to NSIS 2.10
  152. Fraps 2.7.0 - 6th November, 2005
  153. - Added support for Logitech G15 keyboard LCD
  154. - Improved video capture routines (up to 20% faster on single cores)
  155. - Reduced codec memory consumption in Movie Maker and Premiere
  156. - Added Alt key modifier support for hotkey selections
  157. - Fixed extended hotkeys triggering with numpad equivalents
  158. - Added video capture support for 1920x540 and 2160x480 resolutions
  159. - Removed FRAPSSEC log option. Superseded by detailed FPS statistics
  160. - Fixed What U Hear not being detected on some Creative cards
  161. Fraps 2.6.4 - 15th August, 2005
  162. - Fixed custom movie fps reverting to 29.97 after multiple restarts
  163. - Fixed sound not being captured in all movies under Windows 2000
  164. - Fixed error message when running Fraps under limited user account
  165. - Fixed settings not being saved for limited users
  166. - Fixed Risk Your Life and Lineage 2 not capturing for some users
  167. - Added warning message if Direct3D debug runtime active
  168. - Installer will now update codec if it's being used at the time
  169. Fraps 2.6.3 - 17th July, 2005
  170. - Fixed intermittent corrupt movie files (codec missing error)
  171. - Fixed screenshot key not always responding with early DirectX games
  172. - Movie & screenshot directories are recreated if they've been deleted
  173. - Added workaround for systems with AlienGUIse (missing checkboxes)
  174. Fraps 2.6.2 - 5th July, 2005
  175. - Fixed recording freeze when disk full or directory invalid
  176. - Fixed only a single frame being displayed in short movies
  177. - Set sound capture rate back to 44.1kHz (compatibility issues)
  178. - Fixed no sound playing in clips imported into Pinnacle Studio
  179. - Fraps window now restored to last position on screen
  180. Fraps 2.6.1 - 29th June, 2005
  181. - Fixed Guildwars recording crash when changing resolution
  182. - Fixed overlay not moving after selecting a new corner in Fraps
  183. - Changed default sound capture rate to 48kHz
  184. - Fixed D3D9 screen capture with new AA modes
  185. - Fixed crash in POL menu
  186. Fraps 2.6.0 - 15th June, 2005
  187. - Added custom movie frame rate selection (record from 10 to 100 fps)
  188. - Added option to capture video with or without hardware mouse cursor
  189. - Added support for 1-bit Windows hardware cursors
  190. - New 64-bit video capture engine under Windows x64
  191. - Improved performance capturing half-size video on most systems
  192. - Fixed PNG and JPG screenshots for native 64-bit games
  193. - Fixed detailed benchmark statistics not saving for native 64-bit games
  194. - Fixed OpenGL error raised when capturing with Radeon graphics card
  195. - Fixed horizontal graphic noise in video capture of old DirectX titles
  196. - Fixed graphic corruption capturing Winamp AVS plugin
  197. - Fixed codec playback crash when out of memory
  198. Fraps 2.5.5 - 7th April, 2005
  199. - Fixed freeze when switching DirectDraw resolutions (WinUAE)
  200. - Fixed DirectX applications closing after exiting Fraps
  201. - Fixed blurred video playback above 1024x768 on ATI cards
  202. Fraps 2.5.4 - 18th March, 2005
  203. - Resolved conflict preventing SLI with 71.84 Forceware drivers
  204. - Fixed crash when right clicking in change directory window
  205. - Fixed crash in some browsers when launching Help window
  206. Fraps 2.5.3 - 3rd March, 2005
  207. - Fixed crash under Japanese Windows, SW: Galaxies, and other games
  208. - Fixed alpha blending of mouse cursors under OpenGL
  209. - Fixed green frame at start of split AVI's
  210. Fraps 2.5.2 - 24th February, 2005
  211. - Fixed sound detection of Intel HD Audio (Realtek HD)
  212. - Fixed compatibility with current nProtect games (Gunbound)
  213. - Fixed crash when running multiple game clients simultaneously
  214. Fraps 2.5.1 - 29th December, 2004
  215. - Fixed crash with Windows Movie Maker
  216. - Additional optimizations for better video playback on low-end systems
  217. Fraps 2.5.0 - 10th December, 2004
  218. - Added 40 fps, 50 fps, and 60 fps video capture options
  219. - Added HDTV 1280x720 widescreen resolution support
  220. - Additional lossless compression generates smaller video files
  221. - Improved capture performance on native PCI-Express systems
  222. - Improved load balancing on Hyperthreading and dual core CPUs
  223. - Increased maximum full size video capture resolution to 1152x864
  224. - Added white overlay flash when screen capture performed
  225. - Added option to automatically repeat screen capture every x seconds
  226. - Added View Benchmarks, View Movies, and View Screenshots options to systray
  227. - Detailed benchmark statistics can now be individually selected
  228. Fraps 2.3.3 - 20th October, 2004
  229. - Fixed memory leak in video codec (video editors could crash after time)
  230. - Fixed crash while changing resolutions in some DX9 games
  231. - Aligned data in detailed benchmark CSV files
  232. Fraps 2.3.2 - 20th September, 2004
  233. - Fixed blurred playback of 1024x768 movies on ATI cards
  234. - Fixed video capture automatically restarting after recording stopped
  235. - Fixed crash when Record Sound enabled on a machine with no sound card
  236. - Fixed autodetection of best Sound Device with multiple sound cards under XP
  237. - Additional minor fixes for WinXP SP2
  238. Fraps 2.3.1 - 9th September, 2004
  239. - Fixed crash in 2.3.0 when Save Detailed Benchmark Statistics enabled
  240. - Fixed incorrect colors recorded from games running in 16-bit color
  241. Fraps 2.3.0 - 8th September, 2004
  242. - Many changes for optimum video recording under WinXP SP2
  243. - New 256 color capture engine (perfect quality, smaller filesize)
  244. - Added JPG and PNG screen capture support (registered users)
  245. - Fixed rare codec decoding bug
  246. Fraps 2.2.5 - 29th July, 2004
  247. - Final DirectX 9.0c support for official retail runtime
  248. - Fixed slow DX9 video capture with anti-aliased games and nvidia 61.76/61.77 drivers
  249. - Fixed bug outputting lots of 0 and 1 entries at start of FRAPSSEC log
  250. - Fixed crash when starting video capture in some OpenGL applications
  251. Fraps 2.2.4 - 19th July, 2004
  252. - Preliminary DirectX 9.0c support
  253. - Improved Fraps graphics for systems using large size DPI setting
  254. - Fixed keyboard response delay encountered by some users
  255. - Fixed single dropped video frame in split AVI
  256. - Fixed screen & video capture corruption in Manager Zone
  257. - Fixed Silent Hill 3 crashing on startup when overlay enabled
  258. Fraps 2.2.3 - 30th June, 2004
  259. - Fixed video capture deadlock on single core CPUs
  260. Fraps 2.2.2 - 29th June, 2004
  261. - Fixed screnshot/movie View buttons not always opening folder
  262. - Fixed some 256 color capture issues (Age Of Empires 2, Diablo 2)
  263. - Now permits video/screen capture where no FPS overlay is displayed (Starcraft & Diablo)
  264. - Fixed audio sync when video capture hotkey was pressed before rendering had begun
  265. Fraps 2.2.1 - 14th June, 2004
  266. - Fixed City Of Heroes only working intermittently
  267. - Fixed video capture only saving a single frame for some users
  268. - Improved sound capture support (was not always starting correctly)
  269. Fraps 2.2.0 - 11th June, 2004
  270. - Added 256 color video and screen capture
  271. - Many old games (DX7 and earlier) better supported
  272. - Faster video capture in the latest DX9 titles
  273. - Fixed OpenGL screen capture (broken in 2.1.1)
  274. - Fixed Final Fantasy XI erratic keyboard/hotkey behaviour
  275. - Added "Run Fraps when Windows starts" option
  276. - Added folder View buttons for movies and screenshots
  277. Fraps 2.1.1 - 22nd May, 2004
  278. - Fixed sound clipping in between split movie files
  279. - Fixed frame rate counter not showing in some DirectX 8 games (Ford Racing 2)
  280. - Fixed gamma effects not being saved in movies (flashes/fades/explosions)
  281. - Fixed memory leak in OpenGL path
  282. - Fixed 3D applications crashing if Fraps was exited early
  283. - Increased output precision in detailed benchmark statistics (frame times)
  284. - Support for recent Direct X SDK betas (Retail libraries only)
  285. Fraps 2.1.0 - 23rd March, 2004
  286. - Added 64-bit benchmarking and screen capture support (AMD64)
  287. - Able to launch Fraps on Athlon XP's with SSE disabled in BIOS
  288. - Fixed counter not showing in some games (Battlefield Vietnam, Midnight Club 2)
  289. - Fixed hotkeys not operating properly in some games (Mafia)
  290. - General: Added Always On Top option for the Fraps window
  291. - General: GUI corruption has been fixed when large DPI is enabled in Display Properties
  292. - FPS: Readded option to only update overlay once a second
  293. - FPS: Added option to stop benchmark automatically after x seconds
  294. - FPS: Added option for detailed benchmark statistics (CSV files saved to the benchmarks directory)
  295. - FPS: Benchmark details automatically saved if program is exited prematurely
  296. - Video: Faster DirectX9 capture speeds when anti aliasing (multisampling) enabled
  297. - Video: Fixed slow capture issue on ATI cards with some DirectX8 games (Deus Ex 2, C&C Generals)
  298. - Video: Recording screens with odd dimensions no longer results in corruption
  299. - Video: Demo version properly crops when resolution is above maximum (no horizontal lines)
  300. - Video: Fixed bug with YUV modes capturing incorrectly
  301. - Video: Smoother video output on high end machines
  302. - Video: Fixed widescreen modes being forced to half size capture
  303. - Video: Audio input is only switched when sound recording is taking place
  304. - Codec: Fixed playback bug causing black or repeated screens when frames are dropped
  305. - Installer: Check to make sure codec installs correctly (Administrator account)