| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586 |
- #write down modulenames that are commonly used by games
- #this decreases the number of wrong results in various types of memory inspection
- 1911.dll
- speedtreert.dll
- visionengineplugin.vplugin
- vision90.dll
- vbase90.dll
- nvscpapi.dll
- physxcore.dll #nvidia physx
- nxcooking.dll
- physxloader.dll
- physxextensions.dll
- cudart.dll
- openal32.dll
- vorbisfile.dll
- ogg.dll
- vorbis.dll
- vorbisenc.dll
- vorbisfile.dll
- binkw32.dll
- iconv.dll
- gameoverlayrenderer.dll #steam
- mss32.dll
- dbghelp.dll
- umbra.dll
- unrar.dll
- #CE dll's
- cehook.dll
- allochook.dll
- allochook-x86_64.dll
- allochook-i386.dll
- vehdebug-i386.dll
- vehdebug-x86_64.dll
- speedhack-i386.dll
- speedhack-x86_64.dll
- luaclient-i386.dll
- luaclient-x86_64.dll
- d3dhook.dll
- d3d9hook.dll
- d3d10hook.dll
- d3d11hook.dll
- ced3d9hook.dll
- ced3d10hook.dll
- ced3d11hook.dll
- luaclient-i386.dll
- luaclient-x86_64.dll
- #directx modules: (for games that load their directx file locally)
- d3dx9_24.dll
- d3dx9_25.dll
- d3dx9_26.dll
- d3dx9_27.dll
- d3dx9_28.dll
- d3dx9_29.dll
- d3dx9_30.dll
- d3dx9_31.dll
- d3dx9_32.dll
- d3dx9_33.dll
- d3dx9_34.dll
- d3dx9_35.dll
- d3dx9_36.dll
- d3dx9_37.dll
- d3dx9_38.dll
- d3dx9_39.dll
- d3dx9_40.dll
- d3dx9_41.dll
- d3dx9_42.dll
- d3dx9_43.dll
- d3dx9_44.dll
- d3dx9_45.dll
- d3dx10_33.dll
- d3dx10_34.dll
- d3dx10_35.dll
- d3dx10_36.dll
- d3dx10_37.dll
- d3dx10_38.dll
- d3dx10_39.dll
- d3dx10_40.dll
- d3dx10_41.dll
- d3dx10_42.dll
- d3dx10_43.dll
- d3dx10_44.dll
- d3dx10_45.dll
|