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-Fraps 3.0.2 - 18th November, 2009
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-- Fixed inability to put machine to sleep with Fraps running
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-- Fixed bug preventing people from updating the benchmark timeout value
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-- Fixed problem restoring Fraps window to previous position upon startup
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-- Fixed AUDIODG.EXE consuming large amounts of CPU for some users
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-Fraps 3.0.1 - 8th November, 2009
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-- Added minimize to systray option for Win7 users
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-- Fixed video capture frame rate defaulting to 30 fps when Fraps loads
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-Fraps 3.0.0 - 5th November, 2009
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-- DirectX 11 support
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-- Compatible with Windows 7 final (RTM) and RC1 versions
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-- Stereoscopic 3D Vision video capture up to 1920x1200 for D3D9 games
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-- Force lossless RGB option to always capture video in pure form
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-- Ability to mix both game sound and external input such as microphone (Vista/Win7 only)
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-Fraps 2.9.99 - 16th October, 2009
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-- Fixed flickering video capture in Operation Flashpoint: Dragon Rising
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-- Fixed 30-bit color captures in Eve Online
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-- Fixed mouse cursor not being recorded in Conquer Online
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-- Other minor bug fixes
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-Fraps 2.9.9 - 29th August, 2009
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-- Fixed missing audio in Adobe Premiere and Sony Vegas
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-- Fixed benchmarks not being written to benchmark folder
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-- Fixed loading crash when attempting to start Fraps
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-- Fixed stalling/stuttering after first 4 gig AVI segment
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-- Fixed mouse cursor image/transparency corruption
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-- Fixed mouse cursor offset in some applications
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-- Fixed crash when recording above 1920x1200 for some users
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-- Fixed crash after stopping video capture in Windows 2000
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-- Fixed crash in some DirectX10 applications
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-- Fixed random windows crashes with fraps.dll
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-- Fixed missing systray icon if explorer restarts
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-- Fixed frapsvid.dll and frapsv64.dll crashes when importing/playing video
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-- Fixed Run Fraps when Windows starts option
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-- Fixed Starcraft stalling during video capture
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-- Fixed limited CPU affinity of main Fraps process
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-- Fixed yellow corruption displayed in Plants vs Zombies
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-- Fixed capture speed of many older DDRAW games
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-Fraps 2.9.8 - 3rd January, 2009
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-- Fixed crash on installation for some users
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-- Fixed Fraps not working with Combat Arms
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-- Fixed counter not switching properly between multiple active 3D applications
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-- Fixed Fraps not detecting windowed games while monitoring DWM
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-- Systray icon now turns red while recording
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-- Minor optimizations and bug fixes
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-- Reduced memory footprint of 64-bit version of Fraps
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-Fraps 2.9.7 - 19th December, 2008
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-- Fixed 64-bit applications crashing soon after loading
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-- Fixed low quality sound recording with Left 4 Dead under Windows XP
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-- Fixed graphic corruption in X-Plane (and other OpenGL titles)
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-- Fixed crash when recording a DirectX 9 game and changing resolution
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-- Fixed Fraps not detecting games after being run at Windows startup
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-- Fixed hotkeys not responding when Alt held down
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-- Fixed monitoring of Vista DWM after a full-screen application has exited
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-- Fixed Fluidmark displaying a blank screen with Fraps loaded
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-- Fixed FS9 crashing when menu activated while recording
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-- Fixed DWMAPI error on some Windows XP installs
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-- Improved recording speed of DirectX9 games in Vista SP1 and SP2 beta
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-- Added warning if no sound recording device found under Windows 2000 or XP
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-Fraps 2.9.6 - 2nd October, 2008
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-- Fixed games such as Stalker not being detected in 2.9.5
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-- Fixed video capture corruption in FSX on multi monitor setups
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-- Fixed codec crashes in large projects
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-- Fixed Fraps not starting with Windows when running on battery power
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-- Fixed Fraps closing when switching to battery power
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-- Fixed OpenGL video capture not recording correct viewport in some applications
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-- Fixed sound sync when recording started while rendering paused
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-Fraps 2.9.5 - 10th September, 2008
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-- Added Stereo & Multichannel recording options for Direct Stream audio in Vista
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-- Added support for many DDRAW games running in windowed mode
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-- Added support for games that use multiple swapchains in D3D9
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-- Added large size icon for Vista
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-- Fixed slow video capture speeds recording many older DDRAW games
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-- Fixed capture crash for DDRAW games in XP SP3
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-- Fixed misaligned audio with Vista Direct Stream when sound was silent
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-- Fixed 64-bit OpenGL apps not being detected
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-- Fixed long delay starting video capture on some Vista configurations
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-- Fixed crash in Fraps if video capture key pressed quickly in succession
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-- Fixed Fraps exit dialog appearing at random intervals
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-- Fixed "This program might not have installed correctly" error in Vista
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-- Fixed corrupted volume slider in Vista when Fraps loaded
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-- Fixed scrambled colors when recording in 8-bit and 16-bit from some older games
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-- Fixed crash loading levels in Wolfenstein: Enemy Territory
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-Fraps 2.9.4 - 14th January, 2008
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-- Added 64-bit Fraps FPS1 codec
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-- Added support for resolutions up to 2560x1600 on single core CPUs
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-- Fixed crash when recording with sound under Vista SP1
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-- Fixed D3D9 recording speed on x64 versions of Windows
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-- Fixed Windows start bug when Fraps installed in a folder with a space in the name
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-- Improved compatibility with 3rd party graphic utilities
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-Fraps 2.9.3 - 21st November, 2007
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-- Fixed crash in DX10 games when AA enabled
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-- Fixed sound sync/length issue when 29.97 option used
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-- Improved video capture smoothness on slower hard drives
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-- Fixed LCD output displaying wrong resolution for DX10 games
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-- Fixed Run Fraps when Windows starts option under Vista
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-- Added support for DX8 SwapChains
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-- Reduced delay between split AVIs
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-Fraps 2.9.2 - 10th September, 2007
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-- Fixed Direct Stream sound recording with 5.1 speaker configuration
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-- Fixed World Of Warcraft crash if Alt-Tab pressed while recording
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-- Fixed startup error under XP when Alky installed
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-- Fixed DX10 support when DXGI_PRESENT_TEST flag used
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-- Fixed function keys not responding in FFXI
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-Fraps 2.9.1 - 12th July, 2007
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-- Fixed blank video capture occurring with some configurations
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-Fraps 2.9.0 - 10th July, 2007
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-- Added support for DirectX 10
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-- Added option to monitor Desktop Window Manager under Vista
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-- Added Direct Stream sound recording for Vista
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-- Fixed screen tearing in video captured from DX9 games
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-- Fixed G15 LCD output running fast on Vista machines
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-- Improved resource sharing with multithreaded games
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-- Added numerous crash and compatibility fixes
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-Fraps 2.8.2 - 21st December, 2006
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-- Fixed gamma not being applied to video in some DirectX games
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-- Fixed macro keys playing back slowly when G15 display enabled
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-- Fixed crash taking screenshots when recording a movie at the same time
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-- Fixed high CPU load on some machines with LCD output
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-Fraps 2.8.1 - 26th October, 2006
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-- Fixed skewed video capture when game resolution width not a multiple of 8
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-- Fixed slow full-size recording when anti-aliasing forced in NVIDIA Control Panel
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-- Fixed blank/garbage captures after switching between multiple games
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-- Fixed crash on Fraps exit
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-Fraps 2.8.0 - 20th October, 2006
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-- Added full-size video capture up to 2560x1600 for dual core CPUs
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-- Added G15 gameinfo screen (mapped to 4th button)
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-- Added Targa (TGA) screenshot format support
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-- Added dual core optimizations to Fraps FPS1 codec
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-- Added extra digit to counter (now displays above 999 fps)
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-- Improved full-size D3D9 video capture speed (10-20%)
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-- Fixed G15 display not scaling properly with high framerates
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-- Fixed Company of Heroes reporting 999 fps
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-- Fixed mouse cursor offset in some windowed applications
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-- Fixed flickering movies recording Flight Simulator 9/FSX with dual monitors
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-Fraps 2.7.4 - 18th June, 2006
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-- Fixed intermittent crash on XP SP1 systems
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-- Fixed audio click when start of recording delayed
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-Fraps 2.7.3 - 30th April, 2006
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-- Added support for latest version of GameGuard (Maple Story, Ragnarok)
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-- Fixed capture speed on dual cores when CPU affinity has been user selected
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-- Fixed audio length of recorded movies to match video length
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-- Fixed screen capture on Dell 30" (2560x1600)
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-- Fixed problem updating 64-bit components under Windows x64 editions
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-- Fixed detection of Monitor Mixer on M-Audio sound cards
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-- Fixed mouse cursor not being saved when game running in 16-bit color mode
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-Fraps 2.7.2 - 3rd December, 2005
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-- Fixed corruption in screenshots & video capture with latest ATI Catalysts
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-Fraps 2.7.1 - 9th November, 2005
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-- Fixed bug restoring sound input
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-- Fixed animation on LCD after exiting game
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-- Updated installer to NSIS 2.10
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-Fraps 2.7.0 - 6th November, 2005
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-- Added support for Logitech G15 keyboard LCD
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-- Improved video capture routines (up to 20% faster on single cores)
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-- Reduced codec memory consumption in Movie Maker and Premiere
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-- Added Alt key modifier support for hotkey selections
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-- Fixed extended hotkeys triggering with numpad equivalents
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-- Added video capture support for 1920x540 and 2160x480 resolutions
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-- Removed FRAPSSEC log option. Superseded by detailed FPS statistics
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-- Fixed What U Hear not being detected on some Creative cards
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-Fraps 2.6.4 - 15th August, 2005
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-- Fixed custom movie fps reverting to 29.97 after multiple restarts
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-- Fixed sound not being captured in all movies under Windows 2000
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-- Fixed error message when running Fraps under limited user account
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-- Fixed settings not being saved for limited users
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-- Fixed Risk Your Life and Lineage 2 not capturing for some users
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-- Added warning message if Direct3D debug runtime active
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-- Installer will now update codec if it's being used at the time
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-Fraps 2.6.3 - 17th July, 2005
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-- Fixed intermittent corrupt movie files (codec missing error)
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-- Fixed screenshot key not always responding with early DirectX games
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-- Movie & screenshot directories are recreated if they've been deleted
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-- Added workaround for systems with AlienGUIse (missing checkboxes)
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-Fraps 2.6.2 - 5th July, 2005
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-- Fixed recording freeze when disk full or directory invalid
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-- Fixed only a single frame being displayed in short movies
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-- Set sound capture rate back to 44.1kHz (compatibility issues)
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-- Fixed no sound playing in clips imported into Pinnacle Studio
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-- Fraps window now restored to last position on screen
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-Fraps 2.6.1 - 29th June, 2005
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-- Fixed Guildwars recording crash when changing resolution
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-- Fixed overlay not moving after selecting a new corner in Fraps
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-- Changed default sound capture rate to 48kHz
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-- Fixed D3D9 screen capture with new AA modes
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-- Fixed crash in POL menu
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-Fraps 2.6.0 - 15th June, 2005
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-- Added custom movie frame rate selection (record from 10 to 100 fps)
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-- Added option to capture video with or without hardware mouse cursor
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-- Added support for 1-bit Windows hardware cursors
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-- New 64-bit video capture engine under Windows x64
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-- Improved performance capturing half-size video on most systems
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-- Fixed PNG and JPG screenshots for native 64-bit games
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-- Fixed detailed benchmark statistics not saving for native 64-bit games
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-- Fixed OpenGL error raised when capturing with Radeon graphics card
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-- Fixed horizontal graphic noise in video capture of old DirectX titles
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-- Fixed graphic corruption capturing Winamp AVS plugin
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-- Fixed codec playback crash when out of memory
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-Fraps 2.5.5 - 7th April, 2005
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-- Fixed freeze when switching DirectDraw resolutions (WinUAE)
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-- Fixed DirectX applications closing after exiting Fraps
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-- Fixed blurred video playback above 1024x768 on ATI cards
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-Fraps 2.5.4 - 18th March, 2005
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-- Resolved conflict preventing SLI with 71.84 Forceware drivers
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-- Fixed crash when right clicking in change directory window
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-- Fixed crash in some browsers when launching Help window
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-Fraps 2.5.3 - 3rd March, 2005
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-- Fixed crash under Japanese Windows, SW: Galaxies, and other games
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-- Fixed alpha blending of mouse cursors under OpenGL
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-- Fixed green frame at start of split AVI's
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-Fraps 2.5.2 - 24th February, 2005
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-- Fixed sound detection of Intel HD Audio (Realtek HD)
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-- Fixed compatibility with current nProtect games (Gunbound)
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-- Fixed crash when running multiple game clients simultaneously
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-Fraps 2.5.1 - 29th December, 2004
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-- Fixed crash with Windows Movie Maker
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-- Additional optimizations for better video playback on low-end systems
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-Fraps 2.5.0 - 10th December, 2004
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-- Added 40 fps, 50 fps, and 60 fps video capture options
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-- Added HDTV 1280x720 widescreen resolution support
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-- Additional lossless compression generates smaller video files
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-- Improved capture performance on native PCI-Express systems
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-- Improved load balancing on Hyperthreading and dual core CPUs
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-- Increased maximum full size video capture resolution to 1152x864
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-- Added white overlay flash when screen capture performed
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-- Added option to automatically repeat screen capture every x seconds
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-- Added View Benchmarks, View Movies, and View Screenshots options to systray
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-- Detailed benchmark statistics can now be individually selected
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-
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-
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-Fraps 2.3.3 - 20th October, 2004
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-
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-- Fixed memory leak in video codec (video editors could crash after time)
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-- Fixed crash while changing resolutions in some DX9 games
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-- Aligned data in detailed benchmark CSV files
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-
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-
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-Fraps 2.3.2 - 20th September, 2004
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-
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-- Fixed blurred playback of 1024x768 movies on ATI cards
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-- Fixed video capture automatically restarting after recording stopped
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-- Fixed crash when Record Sound enabled on a machine with no sound card
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-- Fixed autodetection of best Sound Device with multiple sound cards under XP
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-- Additional minor fixes for WinXP SP2
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-
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-
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-Fraps 2.3.1 - 9th September, 2004
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-
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-- Fixed crash in 2.3.0 when Save Detailed Benchmark Statistics enabled
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-- Fixed incorrect colors recorded from games running in 16-bit color
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-
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-
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-Fraps 2.3.0 - 8th September, 2004
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-
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-- Many changes for optimum video recording under WinXP SP2
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-- New 256 color capture engine (perfect quality, smaller filesize)
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-- Added JPG and PNG screen capture support (registered users)
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-- Fixed rare codec decoding bug
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-
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-
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-Fraps 2.2.5 - 29th July, 2004
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-
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-- Final DirectX 9.0c support for official retail runtime
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-- Fixed slow DX9 video capture with anti-aliased games and nvidia 61.76/61.77 drivers
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-- Fixed bug outputting lots of 0 and 1 entries at start of FRAPSSEC log
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-- Fixed crash when starting video capture in some OpenGL applications
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-
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-
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-Fraps 2.2.4 - 19th July, 2004
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-
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-- Preliminary DirectX 9.0c support
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-- Improved Fraps graphics for systems using large size DPI setting
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-- Fixed keyboard response delay encountered by some users
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-- Fixed single dropped video frame in split AVI
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-- Fixed screen & video capture corruption in Manager Zone
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-- Fixed Silent Hill 3 crashing on startup when overlay enabled
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-
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-
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-Fraps 2.2.3 - 30th June, 2004
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-
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-- Fixed video capture deadlock on single core CPUs
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-
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-
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-Fraps 2.2.2 - 29th June, 2004
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-
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-- Fixed screnshot/movie View buttons not always opening folder
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-- Fixed some 256 color capture issues (Age Of Empires 2, Diablo 2)
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-- Now permits video/screen capture where no FPS overlay is displayed (Starcraft & Diablo)
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-- Fixed audio sync when video capture hotkey was pressed before rendering had begun
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-
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-
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-Fraps 2.2.1 - 14th June, 2004
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-
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-- Fixed City Of Heroes only working intermittently
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-- Fixed video capture only saving a single frame for some users
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-- Improved sound capture support (was not always starting correctly)
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-
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-
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-Fraps 2.2.0 - 11th June, 2004
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-
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-- Added 256 color video and screen capture
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-- Many old games (DX7 and earlier) better supported
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-- Faster video capture in the latest DX9 titles
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-- Fixed OpenGL screen capture (broken in 2.1.1)
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-- Fixed Final Fantasy XI erratic keyboard/hotkey behaviour
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-- Added "Run Fraps when Windows starts" option
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-- Added folder View buttons for movies and screenshots
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-
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-
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-Fraps 2.1.1 - 22nd May, 2004
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-
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-- Fixed sound clipping in between split movie files
|
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-- Fixed frame rate counter not showing in some DirectX 8 games (Ford Racing 2)
|
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-- Fixed gamma effects not being saved in movies (flashes/fades/explosions)
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-- Fixed memory leak in OpenGL path
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-- Fixed 3D applications crashing if Fraps was exited early
|
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-- Increased output precision in detailed benchmark statistics (frame times)
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-- Support for recent Direct X SDK betas (Retail libraries only)
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-
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-
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-Fraps 2.1.0 - 23rd March, 2004
|
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|
-
|
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|
|
-- Added 64-bit benchmarking and screen capture support (AMD64)
|
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|
|
-- Able to launch Fraps on Athlon XP's with SSE disabled in BIOS
|
|
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|
|
-- Fixed counter not showing in some games (Battlefield Vietnam, Midnight Club 2)
|
|
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|
|
-- Fixed hotkeys not operating properly in some games (Mafia)
|
|
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|
|
-- General: Added Always On Top option for the Fraps window
|
|
|
|
|
-- General: GUI corruption has been fixed when large DPI is enabled in Display Properties
|
|
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|
|
-- FPS: Readded option to only update overlay once a second
|
|
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|
|
-- FPS: Added option to stop benchmark automatically after x seconds
|
|
|
|
|
-- FPS: Added option for detailed benchmark statistics (CSV files saved to the benchmarks directory)
|
|
|
|
|
-- FPS: Benchmark details automatically saved if program is exited prematurely
|
|
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|
|
-- Video: Faster DirectX9 capture speeds when anti aliasing (multisampling) enabled
|
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|
|
-- Video: Fixed slow capture issue on ATI cards with some DirectX8 games (Deus Ex 2, C&C Generals)
|
|
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|
|
-- Video: Recording screens with odd dimensions no longer results in corruption
|
|
|
|
|
-- Video: Demo version properly crops when resolution is above maximum (no horizontal lines)
|
|
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|
|
-- Video: Fixed bug with YUV modes capturing incorrectly
|
|
|
|
|
-- Video: Smoother video output on high end machines
|
|
|
|
|
-- Video: Fixed widescreen modes being forced to half size capture
|
|
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|
|
-- Video: Audio input is only switched when sound recording is taking place
|
|
|
|
|
-- Codec: Fixed playback bug causing black or repeated screens when frames are dropped
|
|
|
|
|
-- Installer: Check to make sure codec installs correctly (Administrator account)
|
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-
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-
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